=======================================================================================
AI CONSTRUCTION FACILITIES DATA FILE - Normal
=======================================================================================

Construction Queue Type:
  Homeworld, Mining Colony, Farming Colony, Refining Colony,
  Resupply Base, Research Compound, Intelligence Compound, Construction Yard,
  Military Installation

AI State:
  Exploration, Infrastructure, Prepare for Attack, Attack, 
  Secure Holdings After Attack, Incursion, Prepare for Defense, 
  Defend (Short Term), Defend (Long Term), Not Connected 


Rules:
  1. If there is no facility with the given ability type (have not achieved that
     technology), then facility is not built.
  2. Only queues that match the current AI State will be evaluated.
  3. When facility space on a planet runs out, no more facility entries will be
     evaluated (so put the facilities you must have on the planet first).
  4. If ability is used at a system level (Spaceport, Resupply Depot, etc), 
     then item will only be constructed if it doesn't already exist in the 
     system.
  
=======================================================================================
*BEGIN*
=======================================================================================

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Homeworld
Num Queue Entries            := 10
Facility 1 Ability           := Combat Modifier - System
Facility 1 Amount            := 1
Facility 2 Ability           := Long Range Scanner - System
Facility 2 Amount            := 1
Facility 3 Ability           := Fleet Training - System
Facility 3 Amount            := 1
Facility 4 Ability           := Stop Black Hole Creator
Facility 4 Amount            := 1
Facility 5 Ability           := Ship Crew Quarters
Facility 5 Amount            := 1
Facility 6 Ability           := Plague Prevention - System
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Conversion
Facility 7 Amount            := 1
Facility 8 Ability           := Supply Storage
Facility 8 Amount            := 1
Facility 9 Ability           := Quantum Reactor
Facility 9 Amount            := 1
Facility 10 Ability           := Mine Sweeping
Facility 10 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Mining Colony
Num Queue Entries            := 6
Facility 1 Ability           := Mine Sweeping
Facility 1 Amount            := 1
Facility 2 Ability           := Scanner Jammer
Facility 2 Amount            := 1
Facility 3 Ability           := Mine Sweeping
Facility 3 Amount            := 3
Facility 4 Ability           := Ship Auxiliary Control
Facility 4 Amount            := 1
Facility 5 Ability           := Quantum Reactor
Facility 5 Amount            := 1
Facility 6 Ability           := Mine Sweeping
Facility 6 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Farming Colony
Num Queue Entries            := 6
Facility 1 Ability           := Supply Storage
Facility 1 Amount            := 1
Facility 2 Ability           := Scanner Jammer
Facility 2 Amount            := 1
Facility 3 Ability           := Supply Storage
Facility 3 Amount            := 3
Facility 4 Ability           := Ship Crew Quarters
Facility 4 Amount            := 1
Facility 5 Ability	     := Space Yard
Facility 5 Amount            := 1	
Facility 6 Ability           := Supply Storage
Facility 6 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Refining Colony
Num Queue Entries            := 5
Facility 1 Ability           := Mine Sweeping
Facility 1 Amount            := 1
Facility 2 Ability           := Scanner Jammer
Facility 2 Amount            := 1
Facility 3 Ability           := Mine Sweeping
Facility 3 Amount            := 3
Facility 4 Ability           := Ship Auxiliary Control
Facility 4 Amount            := 1
Facility 5 Ability           := Mine Sweeping
Facility 5 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Research Compound
Num Queue Entries            := 5
Facility 1 Ability           := Ship Crew Quarters
Facility 1 Amount            := 1
Facility 2 Ability           := Stop Star Destroyer
Facility 2 Amount            := 1
Facility 3 Ability           := Ship Crew Quarters
Facility 3 Amount            := 3
Facility 4 Ability           := Plague Prevention - System
Facility 4 Amount            := 1
Facility 5 Ability           := Ship Life Support
Facility 5 Amount            := 2
Facility 6 Ability           := Ship Crew Quarters
Facility 6 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Intelligence Compound
Num Queue Entries            := 4
Facility 1 Ability           := Ship Life Support
Facility 1 Amount            := 1
Facility 2 Ability           := Long Range Scanner - System
Facility 2 Amount            := 1
Facility 3 Ability           := Ship Life Support
Facility 3 Amount            := 3
Facility 3 Ability           := Fleet Training - System
Facility 3 Amount            := 1
Facility 4 Ability           := Ship Life Support
Facility 4 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Resupply Base
Num Queue Entries            := 4
Facility 1 Ability           := Scanner Jammer
Facility 1 Amount            := 1
Facility 2 Ability           := Quantum Reactor
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := Fleet Training - System
Facility 4 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Construction Yard
Num Queue Entries            := 9
Facility 1 Ability           := Ship Auxiliary Control
Facility 1 Amount            := 1
Facility 2 Ability           := Quantum Reactor
Facility 2 Amount            := 1
Facility 3 Ability           := Stop Black Hole Creator
Facility 3 Amount            := 1
Facility 4 Ability           := Ship Crew Quarters
Facility 4 Amount            := 1
Facility 5 Ability           := Fleet Training - System
Facility 5 Amount            := 1
Facility 6 Ability           := Mine Sweeping
Facility 6 Amount            := 1
Facility 7 Ability           := Resource Reclamation
Facility 7 Amount            := 1
Facility 8 Ability           := Plague Prevention - System
Facility 8 Amount            := 1
Facility 9 Ability           := Mine Sweeping
Facility 9 Amount            := 100

AI State                     := Exploration, Infrastructure, Prepare for Attack, Attack, Secure Holdings After Attack, Incursion, Prepare for Defense, Defend (Short Term), Defend (Long Term), Not Connected
Construction Queue Type      := Military Installation
Num Queue Entries            := 11
Facility 1 Ability           := Fleet Training - System
Facility 1 Amount            := 1
Facility 2 Ability           := Supply Generation
Facility 2 Amount            := 1
Facility 3 Ability           := Space Yard
Facility 3 Amount            := 1
Facility 4 Ability           := Ship Crew Quarters
Facility 4 Amount            := 1
Facility 5 Ability           := Combat Modifier - System
Facility 5 Amount            := 1
Facility 6 Ability           := Damage Modifier - System
Facility 6 Amount            := 1
Facility 7 Ability           := Ship Training
Facility 7 Amount            := 1
Facility 8 Ability           := Fleet Training
Facility 8 Amount            := 1
Facility 9 Ability           := Stop Planet Destroyer
Facility 9 Amount            := 1
Facility 10 Ability          := Stop Black Hole Creator
Facility 10 Amount           := 1
Facility 11 Ability          := Mine Sweeping
Facility 11 Amount           := 100

=======================================================================================
*END*
=======================================================================================

